The Learning Library is your one-stop shop for ideas, strategies and research on the best ways to use technology for learning. You’ll find blog posts, podcasts, books, journals, courses, topic guides, webinars, and more.
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- Self-Paced (5 hours)
Ready to have fun and leverage the power of gameplay to increase learner motivation and engagement while also shifting classroom culture? This course is built to help educators understand the instructional value of game-based learning (GBL) and empower them to shift their classroom cultures and engage their students with fun, interactive learning opportunities.
In this episode, we talk with Julie Mavrogeorge, who is an eSports Trainer and Ambassador for Fresno Unified eSports League.
Find out why game-based learning is more helpful, beneficial and needed than ever for both students and teachers.
Students who feel safe and connected to their school communities often perform better academically. Games and esports can be a lifeline.
Join us as we unpack the emerging opportunities for teaching with virtual reality, augmented reality and mixed reality.
What if we leveraged the power of gameplay to create more motivated learners? What if learning was fun for both students and teachers? Learn how!
Areas of Focus
Explore curated content in these areas of interest.
To prepare students for the careers of today — and tomorrow — educators must explore and integrate artificial intelligence (AI) into K-12 classrooms.
Help learners harness the power of computing to innovate and solve problems.
ISTE resources on digital citizenship focus on creating digital citizens who can address ethical questions at the intersection of technology and humanity.